Attributes

Each player has a number of attributes which can affect on-field or off-field actions.

  • A rating of one to five stars, where every player starts at one star but may be merged into duplicate cards to reach his full rating;
  • Six physical abilities in a range which is calculated by dice rolls for every match: Strength, Agility, Kicking, Quickness, Dash and Endurance;
  • Five football skills related to their on-field position, also with a range;
  • One to three intangible personal talents – Leadership, Role, Guts, Inspiration, Respect and Communication – which are mostly used in journeys;
  • Any number of traits which can represent personality, play style, background or any other inherent quality. Traits are mostly used to qualify or disqualify players from matches or journeys.